🧠 Two halves, one book. Chapters 1 to 15 are the usual first-semester run. Chapters 16 to 28 are the second. Every section of every chapter has its own interactive built right into the page.
The Book
28 chaptersThe whole body, head to toe, with drawn figures, a glossary and a quiz in every chapter.
Interactive Lab
168 lessonsHands-on lessons that run inside the chapters. Drag, slide and step through each idea yourself.
Flashcards
1,400 cardsFifty cards per chapter. Each card gives the short answer and then the reason behind it.
Exam Bank
700 questionsOne hundred questions for each of the seven exams, plus a mixed final. Every item has a rationale.
Study Guides
8 guidesOne review per exam and a cumulative final: what to know, the traps, and a short self-test.
The Chase
GameA race against the quiz bot through the whole question bank. Answer fast and stay ahead.
Body Match
GameA quest across all 28 chapters. Clear the challenge on one map to open the next.
Pick any chapter to start reading. Its interactives are built into the page, and you can also open them on their own from the lab.
The First Half
The Second Half
Each exam covers four chapters. Read its guide first, then drill the matching questions in the exam bank. The final draws from all seven.
📚 New here? How to work through a chapter›
Each part of this library covers the same body a different way. Mix them however suits you.
- Read the chapter in The Book. Stop at each interactive and really move the controls.
- Work the check-yourself items at the end of the chapter before you look at any answer.
- Run that chapter deck in Flashcards until the reasons come easily, not just the names.
- Before an exam, read its Study Guide and sketch the pathways again from memory.
- Finish with the Exam Bank and a round of The Chase. Read every rationale, even when you were right.
The long chapters reward a second pass. Come back to an interactive a day later and see if you can predict what it will do before you touch it.